I see one important danger with DZC. And that is that the game can be stuck in old tracks. Buildings and terrain must be exactly the same for both players or even for all players, the mission must have no dice in them and players should never be forced to reconsider their plan because of bad dice.
Problem is that we play a dice game. After the first roll the game does not have the same continuation point anymore. Encroachment, Search and Recon is for me a very important missions that add variation in the DZC games we have. If we stick to the objectives in buildings and focal points as the only way to score in DZC we will soon see a game where Pitched battle is the only norm.
In the latest blog from OB they report from a very successful and what to me seems to be a very fun tournament. But I got a bit stuck on two things. First – my love of my life, Recon is deemed not fit for tournaments and second that the mission is bad because one player (I assumed it was one player) rolled 7 ones on the searches.
I have some thoughts on this. But mainly I feel I must consider these missions, the love of my life, in a different view. I feel they are needed for DZC’ survival but I need to come up with a way to have them included in tournaments where other players feel they are fair enough.
I need to remind myself that I can be totally wrong on these missions. I need to stop sticking my head in the sand. At least for this post.
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