As you can see I do not have the same amount of time to blog now. With a new job, a nine monther at home and a house needing to be fixed I find myself being forced to sacrifice the blog a little bit. I’m hoping to get some time in the future. I ask for your all understanding. I haven’t stopped – but it is slower right now.
Today I just wanted to mention that I have scrapped my gaming table I build some time ago. I thought to give you the reasons to why so you can escape the same problems when you build a table.
First we have several type of tables that a gamer can have for DZC. It is good to be inspired by them. The most basic one is the paper terrain. A cheap and really good and effective gaming table cheap and with little space taking material. Take a note of a good way to place the roads. The road system is very important.
Add a few trees and a monorail and you could vary this type of table a lot. Just the paper terrain in itself is a really outstanding way to have a full gaming table with extremely little effort. I would dare saying it is the best value for a full gaming table out there. But it is a little plain and it is not like we haven’t seen it over and over and over again. Everywhere.
You could of course have a green base as a table and that is something I think many gamers have access to.
A green base will give a really cool variation to the standard table and is more fit to have at home. but it also takes much more time to build without adding that much extra. And I feel the paper terrain doesn’t really fit with it. Then I would suggest using the Blotz buildings which fits perfectly into the “overgrown” type of buildings.
But those are missing roads. So I thought to make a city gaming table for DZC with actually painted roads. The result:
Overall I am kind of happy with it and I learned a lot by doing it. But there are some issues;
- I used a height difference of some 3-4mm between roads and normal ground. That means that some models (dropships) have some issues standing in some locations.
- I didn’t plan the roads well enough. I have a main road in the center of the table in a way that makes many missions unplayable unless you place the buildings partly on the road. Same problem with the stream I did. It just is in the way.
- I used too dark colours for the table. I should have done the table up to almost light grey.
- The flock I used while adding colours doesn’t fit into the table.
On the other side I have som stuff I felt worked really well;
- The table is unique. I have come to realize that in my home I want a table being portable but still special in this world where most of us are using the paper terrain only.
- The roads are pretty good. I painted them with spray and a cut out from paper. It worked well and are one of the things making the table stick out.
- The Blotz buildings have the most potential for me. Our Japaneese Kato buildings are to clean to use on such a table and too expensive to dirty down with my low end skill. The dark ops buildings are also better for cities that haven’t fallen. I e more of a clean city.
So I will start over soon (you know, “someday”) with the experience I have now. If you have any good links to cool tables show them below. As a last thing I show you the best table I have seen so far from Invasion.