• Category Archives Scourges
  • Introducing a player to the “next level” part 2. Scourge

    The next level for a beginner is usually a 1000 point army after a starter set. While I demo games at starter level I do believe that DZC works best with a little more units. A 1000point battle is fast, fun, challenging and entertaining. But against a beginner it can be quite one sided. So I have come up with an idea of underdog and overdog armies. The more experienced player takes a underdog army that is slightly less effective in it’s build than the opponent’s. Thus a more experienced DZC player can find the game more fun and exciting while a newer player will most likely loose but will absolutely do harm and most likely it will not be a total massacre.

    Bildresultat för motivator underdog

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  • Egge’s tactica: Scourge’s problem with their own building

    So without no pressure from the outside at all I thought to post a little earlier than intended. I am currently testing my army to the next invasion and have actually gotten in a few games with the new stuff. I thought to give my opinion how these works as well as one of the main issues I have as a Scourge player – how I get my home objective off table.

    Swedish dads

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  • Another 1500pts tournament!

    Posted on by egges

    So this weekend we are going for another little 1500pts tournament. Only 6 players but that means all will get 5 games in and as we are a small pool of players in Sweden it really doesn’t matter that the swiss system is not.

    I will take notes of the results and continue my little data collection of KP from the winner and the looser from each game to see which missions awards what kind of points. The intent is to build up some data for tournament organizers round the world to make solid choices on what kind of missions they want to have and when in the swiss. But until then I thought to give you the missions and my list I intend to play with.

    Motivator

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  • Winter’s Invasion 2016 – Egges report part 2 of 2

    It is well time to finish my very vague report from Invasion. As always great fun and rumor has it 6 swedes are hoping for Invasion in August. This time it’s about game 2-5. I thought to include some after-thoughts as well.

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    My Destroyers. I always take a lot of pictures of the other player’s awesome armies that I miss out that my units, while not best in class, are at least at the average level. And it should be worth showing some of my units now and then just to show people a level they can easily beat.

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  • Winter Invasion 2016 – Impressions and some more pictures

    Time for the after action report of Winter Invasion 2016. It was a blast! I am starting to feel at home in Croydon. I also guess this mean I am part time Londoner. I sleep in english hotels, shower in english showers, use english toilets and drink american beer at english pubs while eating home-made burgers and socialising with the DzC elite (read OB). If this goes on I need to get myself a post box. Egge has already gone through the opening excitement as the venue was closed up when we arrived after having an english breakfast. I will share with you my first sight as I walked through the doors.

    Pez’ DzC table. Nicely overgrown and a lot of inspiration to me.

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  • Winter’s Invasion 2016 – Egges report part 1 of 2

    So Invasion is over yet another time. A great experience and we Swedes felt we reached most goals we wanted. As always we flew from Copenhagen to London Gatwick and then a direct train to East Croydon station. A five minutes walk later we were at the hotel Jury’s inn and went out to eat. Beers were few to stay focused for the Saturday.

    On the Saturday we went to the Conference hall to eat our standard breakfast just besides the hall. I saw the Hawk Wargames team just arriving and waved happily. They looked down and quickly entered. We swedes are really popular it seems…:-)

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    67% of Team Sweden this time around. We are hoping for 6 players in September. Swedes invading!

    This time around I will give you some impressions of the event. Try to map the costs for us Swedes and give one short versions of the first battle in the tournament. The second part will be just the battle reports with more focus on my last game which was…well… KICK-ASS EXCITING! I will also write about the new units but it will be more of my impressions and not just the rules (you can get that information here.

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  • Strongpoint Raid Game 1

    The original DZC rulebook have some hidden gems in my opinion. As a tournament player I do find that playing massive and not-so-balanced-mission can be fun as long as there correct expectations are there. Therefor me and Snolb talked about the missions in the rulebook that doesn’t get as much action as the rest. There are very few actually getting used out there. Mostly we have been thinking the Attacker-Defender missions in the rulebook. That means

    • Strongpoint raid
    • The hunt
    • Demolition
    • Decapitation
    • Bridgehead
    • Gauntlet

    These are six of the available 12 missions which actually hint that DZC had a original purpose of being about 50-50 casual gaming with cool models and 50-50 balanced play. Later on this changed and from the rulebook Hawk have with their tournament pack basically said that only four missions are worth playing in any kind of balanced setting and in their own tournament they are only consider 2 of them worthwhile.

    But the variation of the missions is what caught my eye in the beginning. Not playing pitched battle (focal point of objective missions) or a small variation of that was one of the main drivers for me. So me and Snolb decided for the following thing;

    We are going to test all Attacker and Defender missions in the rulebook and blog about it. At least each mission will be played twice.

    And film it.

    Poorly.

    The goal isn’t to film poorly but we will take this as learning to get the hang of making small films. The set-up of these blogs will basically always be a 2 parter:

    1. The first will be a trial game. This is where no player really have full understanding of the missions and the balance and so on. we will make a small film, show the result and then have a small discussion if this is a mission with some sense and if it is fun. We have a suspicion that some of these missions need to be slightly tweaked to work at their best and we will give our opinions on that to.
    2. The second part will be a little more detailed film on basically the same set-up but with armies more tailored for the mission. This does not need we have made the best armies but more focus on more fun armies. We will then give our closing thoughts on the mission and suggestions on what You should consider when playing these missions to make them as fun as possible. We will not try to get these into a tournament setting (although some parts could be inspiring to a tournament mission) as we don’t see them being there but we will try to find a way to player them and evaluate them and basically either suggest you try them out (and what you then should consider) or give the feedback on what changes you need to make to make the mission fun enough to use.

    So let’s start

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  • Swedes in London: Egge’s report

    As it stands my position worsened 5 placements and being the only swede who lowered in % in placements I am the standing joke in the group. But I did get 5 good games. Although I don’t have a good recollection of them – all other swedes have much better reports. Mine are just vague and most likely not interesting.

    So let me tell you about them anyway. The little I remember.

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